This was something I did earlier in 2004. With my IGA universe, I had this idea of a prototype spaceship with a high-capacity engine. It was built with technology found in an alien crypt, and has the abilities to go to different galaxies.

 

It wasn’t too big of a ship, mostly mean for about 3-4 people to ride in. Over half the ship is power systems and engines. It isn’t geared for combat with light weapons, but it has an excellent defense shield.

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**Backdated for historical purposes**

 

Remember that spiffy game called Descent? With the ship flying around in the cavern shooting robots? I got a whiff of it and thought it was intoxicating. While I couldn’t play it at home, the memory stuck with me long after. And while I had barely been drawing things in MSPaint, one night I did drum this up on my parent’s IBM 65sx PS/2 system, and had forgotten about it till a diskette dump I did in 2014; a BMP fanart of Descent.

 

I had seen the game briefly in action at a relative’s house in Charlotte. And while I would die within ten minutes of starting Level 1, those gray hallways and that Spider Bot in the menu always stuck to me. While I’m pretty sure I might’ve drawn something on paper, I apparently did this in MSPaint as well. Why, I don’t know; but I did, and I did write and save it to a floppy disk to uncover all these years later.

 

As you can see, the imagination of a kid holds a lot of potential. They can remember certain things very well and vividly in those times. The cockpit may be well off, but I certainly remembered that double ring HUD. And I even got the ship design right in the shield window to some degree. Looking back at it decades later, I can’t believe it myself that I did ‘fanart’.

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