Projects

Hi everyone,

Recently I had a 90-day exclusive agreement with Amazon regarding the distribution of the first Michiko Bates book. This has recently ended, allowing me to push the book to other major retailers.

bookcover_ad_Michikob

Cosplay courtesy of China Barbie.

Book one hit the three major outlets of iTunes, the Nook store and Kobo a few days ago, including Smashwords and Scribd. All are linked below:

The book will show up in other spots such as the Gardners Library, Oyster, Flipkart and a handful of other outlets that Smashwords distributes to.

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It’s been a long time coming, but my Michiko book has finally seen the light of day for publishing! Last touches were put on it this Sunday, and it hit Amazon’s Kindle market not too long after. Still going through announcements in all of my known channels with this joyous news.

You can get your copy to read below:

new_book_cover_michiko_previewAmazon

Thanks again for all those who backed the Kickstarter project, those on deviantART, and everyone else who’s shown interest in this work. Enjoy!

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Thought I’d drop in quickly and give you an official update on Michiko Bates and the progress it stands. I’ve been directing posts regarding art to go on the Tumblr periodically, but aside from the Kickstarter backers, haven’t really made an official statement in case something else gets majorly delayed. I think its safe to do so at this point.

Despite the Kickstarter failure, we still prodded on. Continued writing, continued drawing and whatever else. Now one year later, we’ve made a lot more headway that what we had originally planned. What had started out as a 40,000-50,000 word novel with 10 sketches turned out to be a 70,000 word novel with over 22 illustrations.

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As autumn starts filling the skies with shorter sunsets, the ground with yellowed grass and leaves from trees, I realize just how long I’ve been putting off posting. I had composed a few things as a backlog for continuing with my blog on a full-time basis, but have not due to a pressing family issue currently going on in my life. When it clears I’ll hopefully be back to my good old self.

Dawnstar has progressed greatly over the 15 months that I had hired an illustrator to help me with the art. This was the biggest burden on me for completing the game, and after all that time coming to a point that I have a complete set of art assets for the project. Hannah has been nothing short of helpful and a great person to work with.

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