story

In 2005, I was basking in the sudden influx of uninterrupted Internet access at Walters State Community College. DeviantArt was my 2nd go-to place, I was getting a lot more writing done and I could use the Internet without having to bother what my parents would say.

A lot of time would be spent here. Hours beyond than what I usually needed to be at school. All because I didn’t have a proper computer at home, and didn’t have free Internet access.

It was one afternoon in early fall of 2007, I had joined a forum and discovered by the name of Game Maker. The people of the forum had recommended it to me when I have voiced how I wanted to make a game. I figured that I would bomb at computer programming since I had failed Visual Basic a semester before. What harm would it be to fool around with it?

Turns out I was wrong.

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It’s been a long time coming, but my Michiko book has finally seen the light of day for publishing! Last touches were put on it this Sunday, and it hit Amazon’s Kindle market not too long after. Still going through announcements in all of my known channels with this joyous news.

You can get your copy to read below:

new_book_cover_michiko_previewAmazon

Thanks again for all those who backed the Kickstarter project, those on deviantART, and everyone else who’s shown interest in this work. Enjoy!

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I see a lot of people that I see around me, trying to grab old videogame systems for cheap then turn a huge profit on them, or people who swooning how good 8-bit graphics are and downputting most 3D games. I never did and don’t get the hype about those old games; and it isn’t a generation gap, it I wasn’t brought up playing these games.

My parents greatly frowned upon most if not all forms of gaming. Computer games heavily as they owned computers (I didn’t own my first system till I was 16 or 17). Video game systems so much more. All my cousins had SNES or NES systems. Gameboys, even.

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