This was a fun, smaller DLC that went along with the first game. Apparently a number of these expansions are made for awareness or charity, so that’s a fun fact to know!
Gaming Playthroughs
Monument Valley – Forgotten Shores
This is the second installment of the first Monument Valley game, with the Forgotten Shores expansion.
I am really appreciating the Indian aesthetic that this first game had. I’ve seen it vary in the other games as I go on, but there’s something unique and special to it with both music and visual design. The last chapter stumped me a little, but you’ll be pleased to know I figured it out on my own, without a walkthrough. So I do apologize for that, but you see the process at least.
Not bad for an expansion, considering it almost ran just as long as the main game!
Mounument Valley Playthrough – Main Storyline
I’ve been meaning to put a playthrough of this game, and decided to lock down and get it done with the third game’s release.
This was very simple, captivating and quite fun to play. I’m surprised I didn’t encounter it earlier, but likely I wasn’t thinking about these sorts of games. To be honest, I didn’t know about this game till I saw fanart with Symmetra (also fanart like this) in the Monument Valley setting.
I got the first two games bundled in a sale discount since, and have been waiting since. Better now than never.
Orcs Must Die 3 #11 – A Tedious Castle Funnel
While I’ve been posting these regularly, this is the first time he had a hiatus. So we just picked this back up in November awhile back. It’s getting a bit harder to land headshots on the bigger guys now.
This castle was a pain, and we both agreed we’ll do a redo at some both. But I got the go-ahead to release this since we didn’t lose, and so much time’s passed by.
Orcs Must Die 3 #10 – Set All Traps in the Smallest Space
While I’ve been posting these regularly, this is the first time he had a hiatus. So we just picked this back up in November awhile back. It’s getting a bit harder to land headshots on the bigger guys now.
What was tricky with this piece, was how expansive most of the map was. So our strategy was to set all the traps near the end, then snip as people got closer. Tedious, but we could plug the holes the best.
Orcs Must Die 3 #9 – Now THAT’S A Fortress
While I’ve been posting these regularly, this is the first time he had a hiatus. So we just picked this back up in November awhile back. It’s getting a bit harder to land headshots on the bigger guys now.
Gears of War 01 – It’s About High Time
I’ve been wanting to do a playthrough of this game since 2017, and have wanted to actually play this game for a lot longer. I first got a taste of this game in 2008, but was rudely told by a BCM pastor that “this game shouldn’t be in our building because of the curse words.” That makes sense, but it killed me wanting to check out the game for years.
I originally was going to do a playthrough with this in 2017 when I had the town setup, but I never got past my backlog. But now that I have my own Xbox 360, I’m starting on actual video game content. Do apologize that you had to wait 5 and some years for that.
I’ve had several audio and recording issues while putting this playthrough together, and you may hear some clicking with the audio on this; I sincerely apologize. I’ve already played the first mission over 4 times already trying to get it to work straight, and I about tossed my hands up to not even do playthroughs anymore. I’m still sorting out the hardware, the second part should be better I hope.
Stray 02 – Casual Rooftop Jumping
We finally reach the first sign of intelligent life! Although robots who drink liquor with no stomachs is concerning.
I did get lost here a little bit, but I didn’t just want to default to a guide and was genuinely exploring the experience. So I apologize if sniffing around causes some hair-pulling.
Stray 01 – Not a Walking Simulator
Shoutout to Robuster and my sister for coordinating getting me this as a gift, under the pretense to do a playthrough of it. Which is fine by me, let’s get that done.
Not a fan of the Zurk parts, had a small rough edit because I kept failing several times. Why? Left Alt and Shift brings up Windows functions; so I had to remap the “Meow” key to something else. Succeeded on the 2nd try afterwards.
I would’ve put this out earlier, but I’m behind on actually getting content queued with IRL things. But I got some pretty nifty presents, and needed to get it warmed up with a modern game. So here we are.
Orcs Must Die 3 #8 – Springboard Bottleneck
Personal tip that didn’t let us eliminate all enemies; enemies do survive upon being hurled. Apparently a kobold survived and jumped into the portal.
Otherwise this was actually a little hilarious scenario, although tedious.
Original game date: November 7, 2021

Who Am I?
My name's Janeil.
Welcome to my part of the galaxy.
Moonlight game dev, creative writer, sharing my personal experiences.