I have not really been working on Dawnstar since fall, but when I do work on the dev portions, I tend to make large strides in bursts. This is no different.
After much feedback from some of the Steam Greenlighters, I was able to use Ren’py’s new tools to make a custom chat box. In this instance, I went with a retro-looking “computron” frame for the box. Gave the name it’s own spot on the top, and everything can flow freely on the bottom, while leaving room for the characters!
What do you guys think? Do you prefer this over the original black gradient? Let me know in the comments below.
Dawnstar is hitting Steam Greenlight! Great thanks to Chelsea Cook for the trailer voice. Announcement following in a few days.
Best holiday wishes from the Dawnstar squad. Celebrating the holidays in their own style, which involves landing on a snowy planet and planting a Christmas tree for use.
Lineart courtesy Christina Weinman.
I drummed this up last night, thanks to IveeSparrow (NoraSR13) for producing two Dawnstar sprites for me! I think this is generally what I’m thinking for with the layout of the game. Definitely have a very long way to go with the art, but I hope I improve as I go through ETSU. Hey, big goals, right?