We continue marching on to see what lays ahead! Officers with a squid/kraken on their cap? A Youkol camp? Elements of Papers, Please? I smell something strange.
Seriously, I’d love my own Amazon Prime Owl. But it looks like we’re starting to be kept in this hospital against our will; time to do a break out!
Tada! I give you guys a treat; a playthrough of a same-day release! This time we’re taking a stab at Syberia 3; this is the sequel to one of my favorite games ever, and vividly played its predecessors in 2005-2007. While I’ll do my best to keep up with what’s going on, “Day 1” bugs make the game unplayable past 10 minutes. :/
Grand finale, everyone! That was quite a journey; thanks for putting up with me during this. Celebrations are in order as this is the first playthrough of a game I’ve completed from beginning to end. So thank you so much for following along.
This segment’s a bit short, and I missed an achievement that would’ve given me a 100% completion rate in the game. Oops. Otherwise, we’re close to the end!
I carry on with Part 2 of my Whispering Willows playthrough! That garden was annoying. >.>;;
So about a week ago deviantART had a community challenge for a new badge based on a popular deviation that was on their site since 2006. The objective was to draw said subject, in then you’d receive the badge. The original piece is a pear with a very human mouth, known as the Biting Pear of Salmanca.
I got mine, all right. While the caption doesn’t make sense, it does hearken back to when I first saw this; on a meme on 9gag in which the pear had been saying something similar.
It’s been a bit since I’ve posted something that wasn’t me coloring, but this had a different grade of advancement and did want to share. April Fools.
I checked out an interesting sidescrolling game by the name of Whispering Willows. It was indie and it was partial horror, all mixed with puzzle elements. I approve!
Had this small happening while playing Overwatch in Quick Play one evening. A supercharged Roadhog kept killing the team, who was powered by three Mercys. While it took awhile for the team to figure out what to do, I already saw parallels from an old side-shooter game I used to play; Gradius. Suffice to say my approach worked.