Project Date
October 3, 2017
Client
Project Link
One of my early non-visual novel games, Jak HQ requested that I make a branded version of Pong for an expo. I was more than happy to oblige.
The game featured a classic 8-Bit look, custom branding and fonts provided by the client. I provided variable ball bouncing, Xbox-specific controller support, a simple CPU opponent and a high score board.
This was a joy to work on, and I had a positive experience working with the client on this.


Here’s the game in action at an expo where Jak HQ had a booth at.