Hello all! Hope 2015 has gone well with you! We have a brand new year to look forward to. There are things to plan, things to do, things to accomplish.

As you know, I have a few publishing projects that I’m running simultaneously. I would like to announce the near completion of another work of fiction I’ve been working on. This project in particular is not co-authored; I’ve written this completely on my own rather than a collaborative effort. It’s also my first story in the horror genre.

Follow the story of three college kids getting wrapped up into a Civil-War themed Halloween masquerade. Before they know it, their outing takes a chilling turn for the worse as they find themselves at the doors of the Rotherwood Mansion. Together they must survive its horrors and solve the riddle to escape. The story is set in the real-life location of East Tennessee, playing off the urban legends of a famous haunted house.

This book is actually finished in writing, and has been going through an editing process since August of 2015. I’m hoping to have it up to the public in early spring.

Keep an eye out for it. 🙂

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Gaming was quite a different experience for me compared to some people. Not having really touched a console except for an occasional bout of SNES at a cousin’s house, any gaming (if any) was done on PC.

It was only about 2004 that I was allowed my first personal computer. Before that, my “gaming” machine was an old IBM 300PL desktop, running 512MB of RAM and had a 550mhZ Pentium III processor. Sat in the “label room” at my family business at the time, an empty spot where a commercial label printer was set up (hence the name). Said computer ran the machine.

Continue reading Storytime: The Label Room

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Since my beginning of driving a 1990-91 Nissan Maxima, I’ve rotated through a total of four vehicles. Some I’ve driven on and off, all I’ve owned for only about two or three years. Except one.

The Orion. The car that went through hell and came back.

Orion was nothing special at first, a 1991 Toyota Camry. 4-cylinder 2.0L block, automatic transmission. I was gifted the car in 2004, but didn’t start officially driving it until 2005. I was issued it after an accident I had gotten into with my parents’ Mazda 929, who didn’t trust me with their “high-end” vehicle anymore.

Continue reading Storytime: The USS Orion

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Credits to CMDR Pete for the post thumbnail.

 

13.79 US dollars is one Cr.

Yep, that’s right. Or fairly close if these calculations are right.

Now I’m not a veteran or newbie at the expansive, in-depth world of the game Elite: Dangerous. Picked the thing up Thanksgiving, was blown away. And shook my fist in the heavens for getting rid of my Saitek X52 five months earlier.

Continue reading Elite Dangerous Musings: How Much is One E:D Cr?

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It’s been a long time coming, but my Michiko book has finally seen the light of day for publishing! Last touches were put on it this Sunday, and it hit Amazon’s Kindle market not too long after. Still going through announcements in all of my known channels with this joyous news.

You can get your copy to read below:

new_book_cover_michiko_previewAmazon

Thanks again for all those who backed the Kickstarter project, those on deviantART, and everyone else who’s shown interest in this work. Enjoy!

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Thought I’d drop in quickly and give you an official update on Michiko Bates and the progress it stands. I’ve been directing posts regarding art to go on the Tumblr periodically, but aside from the Kickstarter backers, haven’t really made an official statement in case something else gets majorly delayed. I think its safe to do so at this point.

Despite the Kickstarter failure, we still prodded on. Continued writing, continued drawing and whatever else. Now one year later, we’ve made a lot more headway that what we had originally planned. What had started out as a 40,000-50,000 word novel with 10 sketches turned out to be a 70,000 word novel with over 22 illustrations.

Continue reading Project Update: Michiko Bates Book #1

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I see a lot of people that I see around me, trying to grab old videogame systems for cheap then turn a huge profit on them, or people who swooning how good 8-bit graphics are and downputting most 3D games. I never did and don’t get the hype about those old games; and it isn’t a generation gap, it I wasn’t brought up playing these games.

My parents greatly frowned upon most if not all forms of gaming. Computer games heavily as they owned computers (I didn’t own my first system till I was 16 or 17). Video game systems so much more. All my cousins had SNES or NES systems. Gameboys, even.

Continue reading Storytime: My First Gaming Console – The XBOX

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As autumn starts filling the skies with shorter sunsets, the ground with yellowed grass and leaves from trees, I realize just how long I’ve been putting off posting. I had composed a few things as a backlog for continuing with my blog on a full-time basis, but have not due to a pressing family issue currently going on in my life. When it clears I’ll hopefully be back to my good old self.

Dawnstar has progressed greatly over the 15 months that I had hired an illustrator to help me with the art. This was the biggest burden on me for completing the game, and after all that time coming to a point that I have a complete set of art assets for the project. Hannah has been nothing short of helpful and a great person to work with.

Continue reading Project Update: Dawnstar Chronicles

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Hi guys, this is a quick announcement about my new gaming channel that I’ll be running on Youtube starting this week. Introducing BOT_Gaming! I’ll be covering a wide variety of games, a good chunk of them being some older-generation PC games that I grew up on.
So strap in and prepare to join me! We’re going to have a great time with this! Follow and subscribe below:

https://www.youtube.com/channel/UCs7i28Q2KxXGXA_Mm5cQh2w

See you there!

 

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