This was my 3rd attempt at spaceship pixel art back when I was starting to feel comfortable doing digital art. I took a lot of inspiration from Starblade and Project Dragoon in its design, wanting something sleek and more airplane looking. Done in MS Paint and with a trackball mouse!
Decided to try my pixel-art style to something else other than ships; such as weapons! My primary weapon of choice for stuff like Space Raptors and such; a Star and Saturn N80 Pulse Blaster Rifle.
Features include ammo counter, guaranteed vacuum performance and a built in flashlight/tactical laser.
Sorry it’s not in much of a bigger resolution; my MSPaint tends to conk out when the file gets to a certain size.
This is an older piece that I redid with my newfound art skills of this year. I was very happy how this turned out, especially after bringing my imaginary childhood ship to life. I thought the “pixeling” of ships was limiting and rudimentary, but it was definitely much more pleasing to look at, over my not-so-good-anime drawings I was attempting.
This is something I’ll be trying in the future again. Let’s see if it’ll stick around.
Just at the beginning of summer I did this for my sister; she wanted artwork of a character in a story she was writing, known as Scarlet Fury. So I drummed this up one afternoon.
I wasn’t too happy with how the feet came out, but I love the details I put into the background. She liked that about the piece as well, apparently.
Maybe one of these days I’ll actually get this colored. I don’t usually do full scenes.
This was something I did earlier in 2004. With my IGA universe, I had this idea of a prototype spaceship with a high-capacity engine. It was built with technology found in an alien crypt, and has the abilities to go to different galaxies.
It wasn’t too big of a ship, mostly mean for about 3-4 people to ride in. Over half the ship is power systems and engines. It isn’t geared for combat with light weapons, but it has an excellent defense shield.
**Backdated for historical purposes**
Remember that spiffy game called Descent? With the ship flying around in the cavern shooting robots? I got a whiff of it and thought it was intoxicating. While I couldn’t play it at home, the memory stuck with me long after. And while I had barely been drawing things in MSPaint, one night I did drum this up on my parent’s IBM 65sx PS/2 system, and had forgotten about it till a diskette dump I did in 2014; a BMP fanart of Descent.
I had seen the game briefly in action at a relative’s house in Charlotte. And while I would die within ten minutes of starting Level 1, those gray hallways and that Spider Bot in the menu always stuck to me. While I’m pretty sure I might’ve drawn something on paper, I apparently did this in MSPaint as well. Why, I don’t know; but I did, and I did write and save it to a floppy disk to uncover all these years later.
As you can see, the imagination of a kid holds a lot of potential. They can remember certain things very well and vividly in those times. The cockpit may be well off, but I certainly remembered that double ring HUD. And I even got the ship design right in the shield window to some degree. Looking back at it decades later, I can’t believe it myself that I did ‘fanart’.